# Go: Round float to integer value

## Round away from zero

Use `math.Round`, which will be introduced in Go 1.10, to return the nearest integer, rounding ties away from zero.

``````for _, x := range []float64{-0.6, -0.4, 0.4, 0.6} {
fmt.Println(math.Round(x))
}``````
``````-1
-0
0
1
``````

Note the special cases:

``````Round(±0) = ±0
Round(±Inf) = ±Inf
Round(NaN) = NaN
``````

## Round to an even number

Use `math.RoundToEven`, which will be introduced in Go 1.10, to return the nearest integer, rounding ties to an even number.

``````fmt.Println(math.RoundToEven(0.5), math.RoundToEven(1.5))
// Output: 0 2``````

## Convert to an int type

Note that when converting a floating-point number to an `int` type, the fraction is discarded (truncation towards zero):

``````var f float64 = 1.9
n := int64(f) //  1
n = int64(-f) // -1``````

Warning: If the result type cannot represent the value the conversion succeeds but the result is implementation-dependent.

## Before Go 1.10

The following implementations are equivalent to `math.Round` and `math.RoundToEven`, but less efficient.

`Round` returns the nearest integer, rounding ties away from zero.

``````func Round(x float64) float64 {
t := math.Trunc(x)
if math.Abs(x-t) >= 0.5 {
return t + math.Copysign(1, x)
}
return t
}``````

`RoundToEven` returns the nearest integer, rounding ties to an even number.

``````func RoundToEven(x float64) float64 {
t := math.Trunc(x)
odd := math.Remainder(t, 2) != 0
if d := math.Abs(x - t); d > 0.5 || (d == 0.5 && odd) {
return t + math.Copysign(1, x)
}
return t
}``````